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Edit File: SipHash.php
<?php if (class_exists('ParagonIE_Sodium_Core_SipHash', false)) { return; } /** * Class ParagonIE_SodiumCompat_Core_SipHash * * Only uses 32-bit arithmetic, while the original SipHash used 64-bit integers */ class ParagonIE_Sodium_Core_SipHash extends ParagonIE_Sodium_Core_Util { /** * @internal You should not use this directly from another application * * @param int[] $v * @return int[] * */ public static function sipRound(array $v) { # v0 += v1; list($v[0], $v[1]) = self::add( array($v[0], $v[1]), array($v[2], $v[3]) ); # v1=ROTL(v1,13); list($v[2], $v[3]) = self::rotl_64((int) $v[2], (int) $v[3], 13); # v1 ^= v0; $v[2] = (int) $v[2] ^ (int) $v[0]; $v[3] = (int) $v[3] ^ (int) $v[1]; # v0=ROTL(v0,32); list($v[0], $v[1]) = self::rotl_64((int) $v[0], (int) $v[1], 32); # v2 += v3; list($v[4], $v[5]) = self::add( array((int) $v[4], (int) $v[5]), array((int) $v[6], (int) $v[7]) ); # v3=ROTL(v3,16); list($v[6], $v[7]) = self::rotl_64((int) $v[6], (int) $v[7], 16); # v3 ^= v2; $v[6] = (int) $v[6] ^ (int) $v[4]; $v[7] = (int) $v[7] ^ (int) $v[5]; # v0 += v3; list($v[0], $v[1]) = self::add( array((int) $v[0], (int) $v[1]), array((int) $v[6], (int) $v[7]) ); # v3=ROTL(v3,21); list($v[6], $v[7]) = self::rotl_64((int) $v[6], (int) $v[7], 21); # v3 ^= v0; $v[6] = (int) $v[6] ^ (int) $v[0]; $v[7] = (int) $v[7] ^ (int) $v[1]; # v2 += v1; list($v[4], $v[5]) = self::add( array((int) $v[4], (int) $v[5]), array((int) $v[2], (int) $v[3]) ); # v1=ROTL(v1,17); list($v[2], $v[3]) = self::rotl_64((int) $v[2], (int) $v[3], 17); # v1 ^= v2;; $v[2] = (int) $v[2] ^ (int) $v[4]; $v[3] = (int) $v[3] ^ (int) $v[5]; # v2=ROTL(v2,32) list($v[4], $v[5]) = self::rotl_64((int) $v[4], (int) $v[5], 32); return $v; } /** * Add two 32 bit integers representing a 64-bit integer. * * @internal You should not use this directly from another application * * @param int[] $a * @param int[] $b * @return array<int, mixed> */ public static function add(array $a, array $b) { /** @var int $x1 */ $x1 = $a[1] + $b[1]; /** @var int $c */ $c = $x1 >> 32; // Carry if ($a + $b) > 0xffffffff /** @var int $x0 */ $x0 = $a[0] + $b[0] + $c; return array( $x0 & 0xffffffff, $x1 & 0xffffffff ); } /** * @internal You should not use this directly from another application * * @param int $int0 * @param int $int1 * @param int $c * @return array<int, mixed> */ public static function rotl_64($int0, $int1, $c) { $int0 &= 0xffffffff; $int1 &= 0xffffffff; $c &= 63; if ($c === 32) { return array($int1, $int0); } if ($c > 31) { $tmp = $int1; $int1 = $int0; $int0 = $tmp; $c &= 31; } if ($c === 0) { return array($int0, $int1); } return array( 0xffffffff & ( ($int0 << $c) | ($int1 >> (32 - $c)) ), 0xffffffff & ( ($int1 << $c) | ($int0 >> (32 - $c)) ), ); } /** * Implements Siphash-2-4 using only 32-bit numbers. * * When we split an int into two, the higher bits go to the lower index. * e.g. 0xDEADBEEFAB10C92D becomes [ * 0 => 0xDEADBEEF, * 1 => 0xAB10C92D * ]. * * @internal You should not use this directly from another application * * @param string $in * @param string $key * @return string * @throws SodiumException * @throws TypeError */ public static function sipHash24($in, $key) { $inlen = self::strlen($in); # /* "somepseudorandomlygeneratedbytes" */ # u64 v0 = 0x736f6d6570736575ULL; # u64 v1 = 0x646f72616e646f6dULL; # u64 v2 = 0x6c7967656e657261ULL; # u64 v3 = 0x7465646279746573ULL; $v = array( 0x736f6d65, // 0 0x70736575, // 1 0x646f7261, // 2 0x6e646f6d, // 3 0x6c796765, // 4 0x6e657261, // 5 0x74656462, // 6 0x79746573 // 7 ); // v0 => $v[0], $v[1] // v1 => $v[2], $v[3] // v2 => $v[4], $v[5] // v3 => $v[6], $v[7] # u64 k0 = LOAD64_LE( k ); # u64 k1 = LOAD64_LE( k + 8 ); $k = array( self::load_4(self::substr($key, 4, 4)), self::load_4(self::substr($key, 0, 4)), self::load_4(self::substr($key, 12, 4)), self::load_4(self::substr($key, 8, 4)) ); // k0 => $k[0], $k[1] // k1 => $k[2], $k[3] # b = ( ( u64 )inlen ) << 56; $b = array( $inlen << 24, 0 ); // See docblock for why the 0th index gets the higher bits. # v3 ^= k1; $v[6] ^= $k[2]; $v[7] ^= $k[3]; # v2 ^= k0; $v[4] ^= $k[0]; $v[5] ^= $k[1]; # v1 ^= k1; $v[2] ^= $k[2]; $v[3] ^= $k[3]; # v0 ^= k0; $v[0] ^= $k[0]; $v[1] ^= $k[1]; $left = $inlen; # for ( ; in != end; in += 8 ) while ($left >= 8) { # m = LOAD64_LE( in ); $m = array( self::load_4(self::substr($in, 4, 4)), self::load_4(self::substr($in, 0, 4)) ); # v3 ^= m; $v[6] ^= $m[0]; $v[7] ^= $m[1]; # SIPROUND; # SIPROUND; $v = self::sipRound($v); $v = self::sipRound($v); # v0 ^= m; $v[0] ^= $m[0]; $v[1] ^= $m[1]; $in = self::substr($in, 8); $left -= 8; } # switch( left ) # { # case 7: b |= ( ( u64 )in[ 6] ) << 48; # case 6: b |= ( ( u64 )in[ 5] ) << 40; # case 5: b |= ( ( u64 )in[ 4] ) << 32; # case 4: b |= ( ( u64 )in[ 3] ) << 24; # case 3: b |= ( ( u64 )in[ 2] ) << 16; # case 2: b |= ( ( u64 )in[ 1] ) << 8; # case 1: b |= ( ( u64 )in[ 0] ); break; # case 0: break; # } switch ($left) { case 7: $b[0] |= self::chrToInt($in[6]) << 16; case 6: $b[0] |= self::chrToInt($in[5]) << 8; case 5: $b[0] |= self::chrToInt($in[4]); case 4: $b[1] |= self::chrToInt($in[3]) << 24; case 3: $b[1] |= self::chrToInt($in[2]) << 16; case 2: $b[1] |= self::chrToInt($in[1]) << 8; case 1: $b[1] |= self::chrToInt($in[0]); case 0: break; } // See docblock for why the 0th index gets the higher bits. # v3 ^= b; $v[6] ^= $b[0]; $v[7] ^= $b[1]; # SIPROUND; # SIPROUND; $v = self::sipRound($v); $v = self::sipRound($v); # v0 ^= b; $v[0] ^= $b[0]; $v[1] ^= $b[1]; // Flip the lower 8 bits of v2 which is ($v[4], $v[5]) in our implementation # v2 ^= 0xff; $v[5] ^= 0xff; # SIPROUND; # SIPROUND; # SIPROUND; # SIPROUND; $v = self::sipRound($v); $v = self::sipRound($v); $v = self::sipRound($v); $v = self::sipRound($v); # b = v0 ^ v1 ^ v2 ^ v3; # STORE64_LE( out, b ); return self::store32_le($v[1] ^ $v[3] ^ $v[5] ^ $v[7]) . self::store32_le($v[0] ^ $v[2] ^ $v[4] ^ $v[6]); } }
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